Skyward pumping trance pads touch down upon a rumbling bedrock of subs pulsing to a chilled house beat, as electro-funk-metal guitar licks frolic with sinister determination to cause mischief amid a field of barbed synth tendrils -- all to tell a tale of existential angst as quizzically experienced by a sassy supernatural spectre.
Or, something like that. I'd say the trickiest part of releasing music isn't even producing the track itself, but rather finding some unique way of describing an instrumental electronic piece. That being said, "Poltergeist Facepalm" is finally out, and I'm quite jazzed about this busy lil' electro-funk-house number.
The main riff had spontaneously spawned in mine brain whilst I was making coffee one morning, and manifested into reality upon first opportunity of my picking up the guitar shortly thereafter. Having mapped out said riff in MIDI, I went to work on layering the track, starting with the chords featured at the very end (the slow stringed swells that sound like something out of the Skyrim soundtrack). The same chords made the way into the verses, albeit double-timed, and the rest of the tune took shape from there.
As for the artwork, my initial idea was to coerce the illustrious Rebecca Mead (she who'd made the art for "Poofball Ferocity Bush" and "The Graveyard of Maybe-Somethings") into digitally drawing a rendition of a spooky ghost wearing a bedsheet, facepalming itself in frustration. Figured it'd be kinda ironic for a real ghost to adorn itself in fake-ghost garb (why?). Unfortunately, we couldn't find a way of conceptualizing this idea without it looking ludicrously cheesy; so instead we'd set up a black backdrop, deep blue lighting, and I took up the sheet-garb myself on the basement floor. Bree took helm of photography as she always so masterfully does, and once we'd captured the concept, we dumped the photos into Photoshop and went to town on the edits (color / contrast balancing, a subtle skeletal hand overlay, added text, that sorta thing).
Lo and behold.